FPSing
The FPSing reticle monogram, used as the editorial team profile mark

Editorial desk

FPSing Editorial Team

The shared byline for articles researched, written and reviewed by the FPSing editorial operation.

About this byline

FPSing Editorial Team is a shared byline, not a person. It is used when an article is the product of the editorial desk as a whole rather than a single named contributor — typically for evergreen guides, reference explainers and pieces assembled from several editors’ work.

Every article carrying this byline goes through the same process as a named piece: it is researched against primary sources, checked against the game itself where a claim is testable, and reviewed by a second person before publication. A named human editor is accountable for each one, and corrections are handled exactly as they are for signed work.

We use a team byline rather than inventing an author persona. If you need to reach the person responsible for a specific article, use the corrections contact on that page and it will reach the editor who signed it off.

Published articles

FPS fundamentals: aim, movement and positioning

The three skills that transfer between every first-person shooter, why positioning beats raw aim more often than players expect, and how to practise each one deliberately instead of hoping games make you better.

FPSing Editorial Team5 min read

Apex Legends: rotate before you fight, not after

Most squads lose because they take a fight in a place they cannot hold, then try to move while damaged. Rotating early costs you loot and wins you placement — here is how to decide when to move.

FPSing Editorial Team3 min read
AnalysisOverwatch 2

What "the meta" actually means, and when to ignore it

The competitive meta describes what wins at the level it was measured at. Below that level it describes something else entirely — usually what is popular. Knowing the difference saves a lot of wasted practice.

FPSing Editorial Team3 min read